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This defines the character's basic level. Ie. characteristics are generated based on these numbers, 1 meaning the minimum of characteristic (3 on STR on humans), 100 meaning the maximum of the characteristic (21 on STR on human). So with numbers of 1 and 100 value of the STR characteristic will be generated between 3 and 21. With value of 80, the characteristic will be limited to 80% of the maximum 21.
Spell amountThis defines how many spells character will have with each spell type available.
Magical skillsThis defines percentages of the spell casting skills.
Rune amount modifierEach character has fixed amount of possible runes. With this parameters you can set the final amount of the rune amount. If you want characters to have less runes, type a negative value, if more, type positive value.
Weapon skillsThis defines the characters percentages of weapon skills.
Armor levelThis defines the characters armor's level.
Basic skillsThis defines the characters percentages of basic skills.
As default, characters will be able to cast rune magic spells only if they are integrated to runes. With this option set, characters can have and cast rune magic spells that are available through their cult without rune integration.
Armor penalty multiplierArmor causes penalty to DEX based skills. With this modifier you can modify the armor penalty amount. Setting this to 50%, armor penalties are halved, with 0% armor penalties are ignored.
Version 0.55 [2009-05-22]
Version 0.5
Version 0.4
Version 0.3
Version 0.2
Version 0.1
Enemy Editor is character generator software for Mongoose Publishing's RuneQuest (MRQ) and good old Avalon Hill RuneQuest (RQ3) roleplaying game.
How to use it?Firstly, select your wanted game system and press Select.
Secondly, select race, type wanted amount, select level and press generate.